I play them as greatly descriptive not proscriptive. A N&D is an easy shorthand for personality, yet mechanically all it is just how you acquire Willpower earlier (Nature) really. And you can obtain the shorthand also for others by using particular powers on them. Players that play their Nature poorly find themselves never before, or virtually never before, getting Willpower back, thus having a disadvantage, yet that is the players decision. Tbelow is no real benefit to going versus one"s Nature all the time (past, maybe, fooling anyone that is using a power to recognize your Nature, which is a questionable advantage at best).

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Onyx Path Moderator rwcchristchurchappeal.com RulesThis is my mod voice. This is my goth voice.< Vampire: The Conspiracy of Hrad Černá Hora >< Scion: Bohemian Front>
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I put many anxiety on Nature and extremely little on Demeanor.Part of this is that I think having actually a core knowledge of your character"s inner motivations is a advantageous tool. But the outwards faces we put on isn"t something that one word deserve to take care of. I recognize also many people that would have 2-4 Demeanors depending upon the social context. Picking one appears a bit silly.As a player, I typically finish up picking a Demeanor that shows the distinction between just how the character thinks they are and exactly how I imagine everyone else perceives them even when not putting on a "face" for the case. A character might be a Monster deep down inside, but via self regulate and also priorities, a lot of watch them as a Survivor; misinterpreting their vicious and also nasty streaks as urged by self-conservation.
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Question(s):Do you think personalities need to reflect their Natures and also Demeanours?or...Do you believe Natures and also Demeanours should reflect their characters?
Onyx Path Moderator rwcchristchurchappeal.com RulesThis is my mod voice. This is my goth voice.< Vampire: The Conspiracy of Hrad Černá Hora >< Scion: Bohemian Front>
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I commonly run Nature sensibly loosely and also don"t care about Demeanor at all, just referencing it for NComputers or for interpreting the general perspective from NComputers to stories they"ve heard about the PCs. As for Nature, it affects a method to gain ago Willpower, so they get Willpower ago much less conveniently if they aren"t playing to their Nature, yet that"s about it. At some point they do not matter that a lot.

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I personally can not check out just how it benefits anybody to force a player to select a Nature, stick through that Nature, make reobtaining Willpower feel really stilted, or make it a chore-and-a-fifty percent to change somepoint that was never reflected correctly to begin with.Question(s):Do you think characters have to reflect their Natures and Demeanours?or...Do you believe Natures and also Demeanours have to reflect their characters?
I believe that Demeanor should reflect the character and also the character must reflect their Nature.I don"t check out it as such a big deal to have players function play according to their character"s Nature, it is a duty playing game after all. If you had actually a COMPUTER with a strength of 1, it would certainly be a bit stvariety for the player to function play as though the character was a circus strongguy. And if they did, they would definitely acquire into trouble.Same thing via Nature, it"s an attribute of the character which both informs and difficulties their duty playing. Constraints for a player to act within are *excellent thing*. If you had actually a character in a play who"s a brooding loner, any type of actor that played the character as gregarious and happy go lucky, and also either wouldn"t or couldn"t play the character as a brooding loner, would obtain fired.Making a player "stick via that Nature" is no different in my mind than making a player "stick through that Strength". Would you permit a COMPUTER to change their strength bereason they were roleplaying a weak character as a solid one, or a strong character as a weak one? I would no more allow a player to arbitrarily adjust a character"s nature because they are not duty playing in accordance with it, than I would enable them to swap their strangth and knowledge if the PC had STR:1 and INT:5, yet the player acted choose an idiotic weight lifter. They"re features of the *character* not the player, if the player does not have actually the chops to act within those properties, the answer isn"t to adjust the character to enhance. Players deserve to duty play but they want, yet if they *choose* to function play in a manner which doesn"t reflect the properties of their character, they"re going to have actually challenge. The player"s the mind and also the character"s the body; creating cheques your body can"t cash is a poor idea.Maybe I"m a little also much of a proponent of the "hard love" strategy, but if a PC was so poorly assumed out that the player can"t role play within the character"s nature as designed, it"s their own damn fault - either for not reasoning the character through, or producing a character who"s nature they can not express - and also they should live through the consequences. It will make them a better player in the long run (by learning just how to style much better characters, or by stretching their acting ability).Those consequences aren"t necessarily bad though, they have the right to open up all sorts of methods for storytelling. Perhaps the COMPUTER is a tortured heart, at war via their very own nature, and doomed to be a tragic figure in the chronicle. Perhaps they are going through an identification crisis, and also will not discover their very own true nature till their mettle is tested etc...As I view it, such player/character incongruities aren"t hindrances to role playing, however *opportunities* for storyinforming.All that being shelp, if a player just couldn"t play according to a details nature, or doing so was taking the fun out of it, making it "a chore-and-a-half" for the COMPUTER to change their nature would certainly be a bit harsh. I wouldn"t let them sindicate re-create their Nature on the character sheet, but nor would certainly it call for a whole story or crazy quest or something. I"d let them readjust it, however it would certainly require some kind of function playing to carry out so.